Category Archives: .net

Gamdev journey begins… with Unity 5

Over the last few months I was really busy and for that reason I haven’t posted any updates for some time.

Now I’m back and my next journey begins right now. Over the next months I’m going to learn and work with Unity. From my current perspective I’m an experienced UI-designer and programmer (in many different languages, but primary C# and the .NET framework) and the next level I want to reach is getting deeper into gamedesign and game programming at all.

First I’m going to learn the basics of unity itself and try to get familiar with the IDE and the tools Unity 5 provides. For those of you, who havent heard about Unity read more about the product here.

I’m excited where this journey will lead me in the future. Stay tuned for my first results.

BUILD: What’s new for XAML in Visual Studio 2015

At the Build Conference, there were many announcements in the field of development. On of these Areas are the upcoming features of Visual Studio 2015, in this case about new tools and functions for XAML. Here are the major updates, which have been shown.

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